
It’s something I was expecting, but something I was hoping didn’t happen. It appears Konami underestimated the amount of people who were going to use the Metal Gear Online beta when it was supposed to ‘go live’ across the world today. The Japanese servers are up, so everyone over there can play to their hearts content. It’s just the rest of us who are left out in the cold and now waiting for an announcement of when we might actually get to play this thing. I downloaded the patch last night in anticipation of today. I managed to get hold of my own Konami ID (which is a battle in its own right) and entered them into the beta today, only to be presented with a server error. There’s been a huge demand for this, which has caused Konami to back down, postpone the beta service temporarily and rethink.
They made an announcement today (which you can find here), outlining that the beta is now postponed, and they’ll make another announcement tomorrow explaining when it will actually be online and ready to play. As some of you may be aware, this is a timed demo in the sense that it will be unavailable after the 5th of May, but following this they’ve elongated it to finish on the 11th (giving us a hint of when we could expect the beta up — closer to the end of this week as opposed to the beginning as it should be). I’ve been waiting for this for a while, and it was supposed to tide me over until I got GTA IV next week, but it seems like they’ll be released pretty much concurrently. Sorry Metal Gear, you can’t draw me away from playing GTA. It’s one battle Snake just can’t win.
This comes hot on the heels of me finding out that Kojima himself isn’t totally pleased with MGS4, his final game in the series, and it makes today a bit of a Metal Gear downer. Hopefully it’s something that will be cleared up temporarily with the final release of the beta. Hopefully.
October 26, 2009 at 10:50 pm
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